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<channel>
	<title>The Nebula Device</title>
	<link>http://nebuladevice.cubik.org</link>
	<description></description>
	<pubDate>Tue, 10 Apr 2007 09:03:58 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.0.2</generator>
	<language>en</language>
			<item>
		<title>New Nebula Dependency Packages</title>
		<link>http://nebuladevice.cubik.org/2007/04/10/new-nebula-dependency-packages/</link>
		<comments>http://nebuladevice.cubik.org/2007/04/10/new-nebula-dependency-packages/#comments</comments>
		<pubDate>Tue, 10 Apr 2007 09:03:58 +0000</pubDate>
		<dc:creator>enlight</dc:creator>
		
	<category>News</category>
	<category>changes</category>
		<guid isPermaLink="false">http://nebuladevice.cubik.org/2007/04/10/new-nebula-dependency-packages/</guid>
		<description><![CDATA[While the previous release of the Nebula dependency packages didn&#8217;t have any show stopping issues, not all the libraries were using the same runtime as Nebula, this caused VC to complain.

So, aside from the afforementioned runtime normalization, here’s what’s different about the new packages:


SQLite has been updated to version 3.3.14 (the latest release at this [...]]]></description>
			<content:encoded><![CDATA[<p>While the previous release of the Nebula dependency packages didn&#8217;t have any show stopping issues, not all the libraries were using the same runtime as Nebula, this caused VC to complain.</p>

<p>So, aside from the afforementioned runtime normalization, here’s what’s different about the new packages:</p>

<ul>
<li>SQLite has been updated to version 3.3.14 (the latest release at this time).</li>
<li>Theora is now built without MMX support, the MMX code produced a whole bunch of warnings I didn&#8217;t feel like fixing.</li>
</ul>

<p>You can download the new packages from <a title="Sourceforge Downloads Page" href="http://sourceforge.net/project/showfiles.php?group_id=7192&amp;package_id=192229&amp;release_id=499383">Sourceforge</a>.</p>

<p>Any comments should go <a title="Nebula Device Forums" href="http://nebuladevice.cubik.org/forum/index.php/topic,36.0.html">here</a>.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>New Mangalore Dependency Packages</title>
		<link>http://nebuladevice.cubik.org/2007/04/08/new-mangalore-dependency-packages/</link>
		<comments>http://nebuladevice.cubik.org/2007/04/08/new-mangalore-dependency-packages/#comments</comments>
		<pubDate>Sun, 08 Apr 2007 10:25:14 +0000</pubDate>
		<dc:creator>enlight</dc:creator>
		
	<category>News</category>
	<category>changes</category>
		<guid isPermaLink="false">http://nebuladevice.cubik.org/2007/04/08/new-mangalore-dependency-packages/</guid>
		<description><![CDATA[In the previous release of the Mangalore dependency packages, CEUI didn&#8217;t build out of the box, and the VC7.1 package didn&#8217;t include OPCODE. That was rather lame, so I spent the last few days rebuilding the Mangalore dependency packages, most of the time was in fact spent trying to build CEGUI as a static lib [...]]]></description>
			<content:encoded><![CDATA[<p>In the previous release of the Mangalore dependency packages, CEUI didn&#8217;t build out of the box, and the VC7.1 package didn&#8217;t include OPCODE. That was rather lame, so I spent the last few days rebuilding the Mangalore dependency packages, most of the time was in fact spent trying to build CEGUI as a static lib (here&#8217;s a tip, don&#8217;t!).</p>

<p>Here&#8217;s what&#8217;s different about the new packages:</p>

<ul>
<li>ODE has been updated to version 0.8 (the latest release at this time).</li>
<li>OPCODE is now built into the ODE lib, Mangalore makes use of both anyway so there&#8217;s no point doing extra work to  keep them separated.</li>
<li>CEGUI has been updated to version 0.5.0b (the latest release at this time).</li>
<li>CEGUI is now included in DLL form, building it as a static lib required way too much hackery.</li>
<li>Now that CEGUI is in DLL form we no longer have to include its dependencies, so tinyxml, freetype and pcre are no longer included in the package.</li>
</ul>

<p>I also made some changes in SVN to accomodate the new dependency packages, so be sure to update your checkout if you download the new packages.</p>

<p>There are no new Nebula dependency packages as yet, the existing ones work ok, so it&#8217;s not a high priority at the moment. But I would like to get all those libs using the same VC runtime library, so I&#8217;ll get around to it at some point.</p>

<p>You can download the new packages from <a title="Sourceforge Downloads Page" href="http://sourceforge.net/project/showfiles.php?group_id=7192&amp;package_id=192229&amp;release_id=499383">Sourceforge</a>.</p>

<p>Any comments should go <a title="Nebula Device Forums" href="http://nebuladevice.cubik.org/forum/index.php/topic,36.0.html">here</a>.</p>
]]></content:encoded>
			<wfw:commentRSS>http://nebuladevice.cubik.org/2007/04/08/new-mangalore-dependency-packages/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Building Mangalore</title>
		<link>http://nebuladevice.cubik.org/2007/04/01/building-mangalore/</link>
		<comments>http://nebuladevice.cubik.org/2007/04/01/building-mangalore/#comments</comments>
		<pubDate>Sun, 01 Apr 2007 10:41:06 +0000</pubDate>
		<dc:creator>enlight</dc:creator>
		
	<category>News</category>
		<guid isPermaLink="false">http://nebuladevice.cubik.org/2007/04/01/building-mangalore/</guid>
		<description><![CDATA[I just spent some time building mangalore and mviewer using Visual C++ 2005 Express, it was relatively painless. The only issue I really ran into is that one of the CEGUI headers that come in the dependencies package needs to be edited before things will build. So, what you need to do after extracting the [...]]]></description>
			<content:encoded><![CDATA[<p>I just spent some time building mangalore and mviewer using Visual C++ 2005 Express, it was relatively painless. The only issue I really ran into is that one of the CEGUI headers that come in the dependencies package needs to be edited before things will build. So, what you need to do after extracting the dependencies package into your checkout is open</p>

<pre>code/mangalore/cegui/falagard/CEGUIFalPropertyDefinition.h</pre>

<p>and change line 31 from:</p>

<pre>#include "cegui/CEGUIFalPropertyDefinitionBase.h"</pre>

<p>to:</p>

<pre>#include "cegui/falagard/CEGUIFalPropertyDefinitionBase.h"</pre>

<p>And that should get you on your way.</p>

<p>I will fix the dependencies package soon, but first I need to figure out if we should continue to include our own copy of the slightly hacked CEGUI SDK in the package or simply let people grab the SDK from the CEGUI site.</p>
]]></content:encoded>
			<wfw:commentRSS>http://nebuladevice.cubik.org/2007/04/01/building-mangalore/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Getting Started Documentation Updated</title>
		<link>http://nebuladevice.cubik.org/2007/03/24/getting-started-documentation-updated/</link>
		<comments>http://nebuladevice.cubik.org/2007/03/24/getting-started-documentation-updated/#comments</comments>
		<pubDate>Sun, 25 Mar 2007 06:05:10 +0000</pubDate>
		<dc:creator>enlight</dc:creator>
		
	<category>News</category>
	<category>changes</category>
		<guid isPermaLink="false">http://nebuladevice.cubik.org/2007/03/24/getting-started-documentation-updated/</guid>
		<description><![CDATA[After I got Nebula 2 building on Ubuntu Edgy, I figured I&#8217;d update the documentation just in case I have to do everything from scratch again. That&#8217;s when I realised the Getting Started documentation is way out of date (and not just the Linux section). So I&#8217;ve now updated it to reflect current procedures on [...]]]></description>
			<content:encoded><![CDATA[<p>After I got Nebula 2 building on Ubuntu Edgy, I figured I&#8217;d update the documentation just in case I have to do everything from scratch again. That&#8217;s when I realised the Getting Started documentation is way out of date (and not just the Linux section). So I&#8217;ve now updated it to reflect current procedures on all &#8220;supported&#8221; platforms. Further updates are likely to follow in the near future as I attempt to build Mangalore on Windows and Ubuntu Edgy.</p>
]]></content:encoded>
			<wfw:commentRSS>http://nebuladevice.cubik.org/2007/03/24/getting-started-documentation-updated/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Nebula 2 on Ubuntu Edgy</title>
		<link>http://nebuladevice.cubik.org/2007/03/24/nebula-2-on-ubuntu-edgy/</link>
		<comments>http://nebuladevice.cubik.org/2007/03/24/nebula-2-on-ubuntu-edgy/#comments</comments>
		<pubDate>Sun, 25 Mar 2007 05:58:10 +0000</pubDate>
		<dc:creator>enlight</dc:creator>
		
	<category>News</category>
	<category>changes</category>
		<guid isPermaLink="false">http://nebuladevice.cubik.org/2007/03/24/nebula-2-on-ubuntu-edgy/</guid>
		<description><![CDATA[I spent a bit of time getting the core Nebula 2 libraries and tools building on Unbutu Edgy recently, I finally got it going with the help of some contributed patches. So, right now those libraries and tools should build out of the box, however you don&#8217;t get any audio (won&#8217;t be too hard to [...]]]></description>
			<content:encoded><![CDATA[<p>I spent a bit of time getting the core Nebula 2 libraries and tools building on Unbutu Edgy recently, I finally got it going with the help of some contributed patches. So, right now those libraries and tools should build out of the box, however you don&#8217;t get any audio (won&#8217;t be too hard to fix if you need it), SSE optimizations, or graphics (I haven&#8217;t tried building the
contributed OpenGL server). Patches to address these shortcommings will be welcome <img src='http://nebuladevice.cubik.org/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>

<p>Expect more updates to follow in the near future as I attempt to build Mangalore on Ubuntu, if anyone has already done so and has some advice or patches, do let me know.</p>
]]></content:encoded>
			<wfw:commentRSS>http://nebuladevice.cubik.org/2007/03/24/nebula-2-on-ubuntu-edgy/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>The Nebula Device and Mangalore forum is now online!</title>
		<link>http://nebuladevice.cubik.org/2007/03/24/the-nebula-device-and-mangalore-forum-is-now-online/</link>
		<comments>http://nebuladevice.cubik.org/2007/03/24/the-nebula-device-and-mangalore-forum-is-now-online/#comments</comments>
		<pubDate>Sun, 25 Mar 2007 04:07:49 +0000</pubDate>
		<dc:creator>enlight</dc:creator>
		
	<category>News</category>
		<guid isPermaLink="false">http://nebuladevice.cubik.org/2007/03/24/the-nebula-device-and-mangalore-forum-is-now-online/</guid>
		<description><![CDATA[It&#8217;s right here. You&#8217;ll also notice there is now a link to it on the sidebar to the right, under the links section.
]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s right <a title="The Nebula Device and Mangalore Forums" href="http://nebuladevice.cubik.org/forum">here</a>. You&#8217;ll also notice there is now a link to it on the sidebar to the right, under the links section.</p>
]]></content:encoded>
			<wfw:commentRSS>http://nebuladevice.cubik.org/2007/03/24/the-nebula-device-and-mangalore-forum-is-now-online/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Videos and some information on Radon Lab&#8217;s Drakensang game.</title>
		<link>http://nebuladevice.cubik.org/2006/08/29/videos-and-some-information-on-radon-labs-drakensang-game/</link>
		<comments>http://nebuladevice.cubik.org/2006/08/29/videos-and-some-information-on-radon-labs-drakensang-game/#comments</comments>
		<pubDate>Tue, 29 Aug 2006 13:15:01 +0000</pubDate>
		<dc:creator>leaf</dc:creator>
		
	<category>News</category>
		<guid isPermaLink="false">http://nebuladevice.cubik.org/2006/08/29/videos-and-some-information-on-radon-labs-drakensang-game/</guid>
		<description><![CDATA[Check this page out for some videos and information on Drakensang. The videos are mainly people talking in German and concept art but there is some &#8216;in-nebula&#8217; footage of environments and characters. Also there is the E3 video for those that haven&#8217;t seen it.
]]></description>
			<content:encoded><![CDATA[<p>Check <a href="http://www.anaconda-game.de/forum/viewtopic.php?t=3364&amp;sid=92f9bb2d84221f01db2ab296f5a85de7">this</a> page out for some videos and information on <a href="http://www.drakensang.com/">Drakensang</a>. The videos are mainly people talking in German and concept art but there is some &#8216;in-nebula&#8217; footage of environments and characters. Also there is the E3 video for those that haven&#8217;t seen it.</p>
]]></content:encoded>
			<wfw:commentRSS>http://nebuladevice.cubik.org/2006/08/29/videos-and-some-information-on-radon-labs-drakensang-game/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Nebula 2 Exporter for LightWave 3D®</title>
		<link>http://nebuladevice.cubik.org/2006/06/08/nebula-2-exporter-for-lightwave-3d%c2%ae/</link>
		<comments>http://nebuladevice.cubik.org/2006/06/08/nebula-2-exporter-for-lightwave-3d%c2%ae/#comments</comments>
		<pubDate>Thu, 08 Jun 2006 21:58:29 +0000</pubDate>
		<dc:creator>enlight</dc:creator>
		
	<category>News</category>
		<guid isPermaLink="false">http://nebuladevice.cubik.org/2006/06/08/nebula-2-exporter-for-lightwave-3d%c2%ae/</guid>
		<description><![CDATA[The free Nebula 2 exporter for NewTek&#8217;s LightWave has been in development for a few months now. It doesn&#8217;t yet have all the features of the Maya Toolkit or the 3DS Max Toolkit, but it&#8217;s got a few features you can play around with. The source code has been available from SVN as of a [...]]]></description>
			<content:encoded><![CDATA[<p>The free Nebula 2 exporter for <a target="_blank" title="NewTek's LightWave" href="http://www.newtek.com/lightwave/">NewTek&#8217;s LightWave</a> has been in development for a few months now. It doesn&#8217;t yet have all the features of the Maya Toolkit or the 3DS Max Toolkit, but it&#8217;s got a few features you can play around with. The source code has been available from SVN as of a couple of weeks ago, and the time has come for the first pre-alpha binary release, you can download the snapshot <a title="here" href="http://sourceforge.net/project/showfiles.php?group_id=7192&amp;package_id=192627&amp;release_id=423208">here</a>, end user documentation is included. Please read the <a title="release notes" target="_blank" href="http://sourceforge.net/project/shownotes.php?release_id=423208&amp;group_id=7192">release notes</a> before installing. LightWave 8.5+ is recommended, though it might work with 7.5c+.</p>

<p><img align="middle" title="Exporter Screenshot" alt="Exporter Screenshot" src="http://nebuladevice.cubik.org/wordpress/wp-content/uploads/2006/06/n2lwexporterscreenie.png" /></p>
]]></content:encoded>
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		</item>
		<item>
		<title>New Games developed in the Nebula 2 engine</title>
		<link>http://nebuladevice.cubik.org/2006/06/04/student-games/</link>
		<comments>http://nebuladevice.cubik.org/2006/06/04/student-games/#comments</comments>
		<pubDate>Sun, 04 Jun 2006 23:00:35 +0000</pubDate>
		<dc:creator>Bruce</dc:creator>
		
	<category>News</category>
		<guid isPermaLink="false">http://nebuladevice.cubik.org/2006/06/03/new-games-developed-in-the-nebula-2-engine/</guid>
		<description><![CDATA[At the university of LTU in Skellefteå (in northern Sweden) a class got a project to develop a clone of a classic 2D game and turn it into 3D using the Nebula 2 engine, with astonishing results. The class was devided into groups of 2 programmers and 2 graphical artists. These groups could freely choose [...]]]></description>
			<content:encoded><![CDATA[<p>At the university of LTU in Skellefteå (in northern Sweden) a class got a project to develop a clone of a classic 2D game and turn it into 3D using the Nebula 2 engine, with astonishing results. The class was devided into groups of 2 programmers and 2 graphical artists. These groups could freely choose between 5 different classic 2D games and make them in 3D. The concept was at their own hands, only the imagination set the limitations (and the basic rules of what the game they chose was based on).</p>

<p>Three of these groups have released a binary file for download.</p>

<ul>
<li><a href="http://www.timurullmanonener.se/other/Mohawk_Installer.msi">Mohawk Mayhem</a></li>
<li><a href="http://www.timurullmanonener.se/Portfolio/Aman/Battle_of_Aman.exe">Battle of Aman</a></li>
<li><strong><a href="http://www.timurullmanonener.se/other/YellowCarnageBetaSetup.msi">Yellow Carnage</a></strong></li>
</ul>
]]></content:encoded>
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		<item>
		<title>Third-party dependencies have been removed from SVN</title>
		<link>http://nebuladevice.cubik.org/2006/06/01/third-party-dependencies-have-been-removed-from-svn/</link>
		<comments>http://nebuladevice.cubik.org/2006/06/01/third-party-dependencies-have-been-removed-from-svn/#comments</comments>
		<pubDate>Thu, 01 Jun 2006 18:28:45 +0000</pubDate>
		<dc:creator>leaf</dc:creator>
		
	<category>News</category>
	<category>changes</category>
		<guid isPermaLink="false">http://nebuladevice.cubik.org/2006/06/01/third-party-dependencies-have-been-removed-from-svn/</guid>
		<description><![CDATA[We&#8217;ve moved the third-party libs and headers out of SVN and they are now available as separate downloads for core N2 and Mangalore. There are individual downloads for versions 7.1 and 8.0 of Visual Studio. Many, many thanks to Pangu/johndotsmith for doing the work on that.
]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve moved the third-party libs and headers out of SVN and they are now available as separate downloads for <a target="_blank" href="http://sourceforge.net/project/showfiles.php?group_id=7192&amp;package_id=192229&amp;release_id=421415">core N2</a> and <a target="_blank" href="http://sourceforge.net/project/showfiles.php?group_id=7192&amp;package_id=192229&amp;release_id=420997">Mangalore</a>. There are individual downloads for versions 7.1 and 8.0 of Visual Studio. Many, many thanks to Pangu/johndotsmith for doing the work on that.</p>
]]></content:encoded>
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