nVectorAnimator Class Reference
[Scene System]
#include <nvectoranimator.h>
Inheritance diagram for nVectorAnimator:

Detailed Description
Animates a vector attribute of an nAbstractShaderNode.See also nVectorAnimator Script Interface
(C) 2003 RadonLabs GmbH
Definition at line 18 of file nvectoranimator.h.
Public Member Functions | |
| nVectorAnimator () | |
| constructor | |
| virtual | ~nVectorAnimator () |
| destructor | |
| virtual bool | SaveCmds (nPersistServer *ps) |
| save object to persistent stream | |
| virtual void | Animate (nSceneNode *sceneNode, nRenderContext *renderContext) |
| called by scene node objects which wish to be animated by this object | |
| void | AddKey (float time, const vector4 &key) |
| add a key | |
| int | GetNumKeys () const |
| get number of keys | |
| void | GetKeyAt (int index, float &time, vector4 &key) const |
| get key at | |
Constructor & Destructor Documentation
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constructor
Definition at line 14 of file nvectoranimator_main.cc. |
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destructor
Definition at line 23 of file nvectoranimator_main.cc. |
Member Function Documentation
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save object to persistent stream
Reimplemented from nShaderAnimator. |
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called by scene node objects which wish to be animated by this object
Reimplemented from nAnimator. Definition at line 68 of file nvectoranimator_main.cc. |
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add a key Add a key to the animation key array.
Definition at line 36 of file nvectoranimator_main.cc. |
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get number of keys Return the number of keys in the animation key array. Definition at line 47 of file nvectoranimator_main.cc. |
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get key at Return information for a key index. Definition at line 57 of file nvectoranimator_main.cc. |
The documentation for this class was generated from the following files: