nIntAnimator Class Reference
[Scene System]
#include <nintanimator.h>
Inheritance diagram for nIntAnimator:

Detailed Description
Animates a int attribute of a nAbstractShaderNode.(C) 2004 RadonLabs GmbH
Definition at line 16 of file nintanimator.h.
Public Member Functions | |
| nIntAnimator () | |
| constructor | |
| virtual | ~nIntAnimator () |
| destructor | |
| virtual bool | SaveCmds (nPersistServer *ps) |
| save object to persistent stream | |
| virtual void | Animate (nSceneNode *sceneNode, nRenderContext *renderContext) |
| called by scene node objects which wish to be animated by this object | |
| void | AddKey (float time, int key) |
| add a key | |
| int | GetNumKeys () const |
| get number of keys | |
| void | GetKeyAt (int index, float &time, int &key) const |
| get key at | |
Constructor & Destructor Documentation
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constructor
Definition at line 14 of file nintanimator_main.cc. |
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destructor
Definition at line 23 of file nintanimator_main.cc. |
Member Function Documentation
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save object to persistent stream
Reimplemented from nShaderAnimator. |
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called by scene node objects which wish to be animated by this object
Reimplemented from nAnimator. Definition at line 65 of file nintanimator_main.cc. |
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add a key Add a key to the animation key array. Definition at line 33 of file nintanimator_main.cc. |
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get number of keys Return the number of keys in the animation key array. Definition at line 44 of file nintanimator_main.cc. |
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get key at Return information for a key index. Definition at line 54 of file nintanimator_main.cc. |
The documentation for this class was generated from the following files: