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nGfxServer2 Member List

This is the complete list of members for nGfxServer2, including all inherited members.

AddHead(nRoot *n)nRoot [inline]
AddLight(const nLight &light)nGfxServer2 [virtual]
AddObjectRef(nRef< nReferenced > *)nReferenced [inline]
AddRef()nReferenced [inline]
AddTail(nRoot *n)nRoot [inline]
AdjustGamma()nGfxServer2 [virtual]
AllBuffers enum valuenGfxServer2
AreVertexShadersEmulated()nGfxServer2 [virtual]
BeginFrame()nGfxServer2 [virtual]
BeginLines()nGfxServer2 [virtual]
BeginScene()nGfxServer2 [virtual]
BeginShapes()nGfxServer2 [virtual]
bindingSetsnSignalEmitter [protected]
BindSignal(nFourCC signal4cc, nSignalBinding *binding)nSignalEmitter
BindSignal(nFourCC signal4cc, nObject *object, nCmdProto *cmdProto, int priority)nSignalEmitter
BindSignal(nFourCC signal4cc, nObject *object, nFourCC cmdFourCC, int priority, bool rebind=false)nSignalEmitter
BindSignal(nFourCC signal4cc, nObject *object, const char *cmdName, int priority, bool rebind=false)nSignalEmitter
BindSignal(const char *signalName, nObject *object, const char *cmdName, int priority)nSignalEmitter
Box enum valuenGfxServer2
BreakLines(const nString &text, const rectangle &rect, nString &outString)nGfxServer2
brightnessnGfxServer2 [protected]
BufferType enum namenGfxServer2
cameranGfxServer2 [protected]
childListnRoot [protected]
Clear(int bufferTypes, float red, float green, float blue, float alpha, float z, int stencil)nGfxServer2 [virtual]
ClearLight(int index)nGfxServer2 [virtual]
ClearLights()nGfxServer2 [virtual]
ClearPointLights()nGfxServer2 [virtual]
clipPlanesnGfxServer2 [protected]
Clone(const char *name)nRoot [virtual]
CloseDisplay()nGfxServer2 [virtual]
ColorBuffer enum valuenGfxServer2
ComputeWorldMouseRay(const vector2 &mousePos, float length)nGfxServer2
contrastnGfxServer2 [protected]
CountStats enum valuenGfxServer2
curMouseCursornGfxServer2 [protected]
cursorDirtynGfxServer2 [protected]
cursorVisibilitynGfxServer2
CursorVisibility enum namenGfxServer2
Custom enum valuenGfxServer2
Cylinder enum valuenGfxServer2
DepthBuffer enum valuenGfxServer2
deviceIdentifiernGfxServer2 [protected]
DeviceIdentifier enum namenGfxServer2
Dispatch(nCmd *)nObject
displayOpennGfxServer2 [protected]
Draw(PrimitiveType primType)nGfxServer2 [virtual]
DrawIndexed(PrimitiveType primType)nGfxServer2 [virtual]
DrawIndexedNS(PrimitiveType primType)nGfxServer2 [virtual]
DrawLines2d(const vector2 *vertexList, int numVertices, const vector4 &color)nGfxServer2 [virtual]
DrawLines3d(const vector3 *vertexList, int numVertices, const vector4 &color)nGfxServer2 [virtual]
DrawNS(PrimitiveType primType)nGfxServer2 [virtual]
DrawShape(ShapeType type, const matrix44 &model, const vector4 &color)nGfxServer2 [virtual]
DrawShapeIndexedPrimitives(PrimitiveType type, int numPrimitives, const vector3 *vertexList, int numVertices, int vertexWidth, void *indices, IndexType indexType, const matrix44 &model, const vector4 &color)nGfxServer2 [virtual]
DrawShapeNS(ShapeType type, const matrix44 &model)nGfxServer2 [virtual]
DrawShapePrimitives(PrimitiveType type, int numPrimitives, const vector3 *vertexList, int vertexWidth, const matrix44 &model, const vector4 &color)nGfxServer2 [virtual]
DrawText(const nString &text, const vector4 &color, const rectangle &rect, uint flags, bool immediate=true)nGfxServer2 [virtual]
DrawTextBuffer()nGfxServer2 [virtual]
DX7 enum valuenGfxServer2
DX8 enum valuenGfxServer2
DX8SB enum valuenGfxServer2
DX9 enum valuenGfxServer2
DX9FLT enum valuenGfxServer2
EmitSignal(nSignal *signal, va_list args)nSignalEmitter [inline]
EmitSignal(nSignal *signal,...)nSignalEmitter [inline]
EmitSignal(nFourCC signalId,...)nSignalEmitter [inline]
EmitSignal(const char *signalName,...)nSignalEmitter [inline]
EndFrame()nGfxServer2 [virtual]
EndLines()nGfxServer2 [virtual]
EndScene()nGfxServer2 [virtual]
EndShapes()nGfxServer2 [virtual]
EnterDialogBoxMode()nGfxServer2 [virtual]
FeatureSet enum namenGfxServer2
featureSetOverridenGfxServer2 [protected]
FeatureSetToString(FeatureSet f)nGfxServer2 [inline, static]
FFP enum valuenGfxServer2
Find(const char *str)nRoot [inline]
FindSignalBindingSet(nFourCC signal4cc)nSignalEmitter [inline, protected]
fontMinHeightnGfxServer2 [protected]
fontScalenGfxServer2 [protected]
gammanGfxServer2 [protected]
GenericDevice enum valuenGfxServer2
GetBrightness() const nGfxServer2 [inline]
GetCamera()nGfxServer2 [inline]
GetClass() const nObject [inline]
GetClipPlanes() const nGfxServer2 [inline]
GetCmdProtos(nHashList *)nObject
GetContrast() const nGfxServer2 [inline]
GetCursorVisibility() const nGfxServer2 [virtual]
GetDeviceIdentifier() const nGfxServer2 [inline]
GetDisplayMode() const nGfxServer2 [virtual]
GetFeatureSet()nGfxServer2 [virtual]
GetFont() const nGfxServer2 [inline]
GetFontScale() const nGfxServer2 [inline]
GetFullName() const nRoot
GetGamma() const nGfxServer2 [inline]
GetHead() const nRoot [inline]
GetHint(Hint hint) const nGfxServer2 [inline]
GetInstanceSize() const nObject [virtual]
GetInstanceStream() const nGfxServer2 [inline]
GetLightArray() const nGfxServer2 [inline]
GetLightingType() const nGfxServer2 [inline]
GetMesh() const nGfxServer2
GetMeshArray() const nGfxServer2 [inline]
GetMinFontHeight() const nGfxServer2 [inline]
GetMouseCursor() const nGfxServer2 [virtual]
GetName() const nRoot [inline]
GetNumDepthBits() const nGfxServer2 [virtual]
GetNumStencilBits() const nGfxServer2 [virtual]
GetParent() const nRoot [inline]
GetPred() const nRoot [inline]
GetPtr() const nNode [inline]
GetRefCount() const nReferenced [inline]
GetRefs()nReferenced [inline]
GetRelPath(const nRoot *other) const nRoot
GetRenderTarget(int index) const nGfxServer2 [inline]
GetScissorRect() const nGfxServer2 [inline]
GetShader() const nGfxServer2 [inline]
GetShadowLightIndexVector(int shadowLightIndex, float value)nGfxServer2 [inline, static]
GetSignalId(const char *signalName) const nSignalEmitter [inline, protected]
GetSignalRegistry() const nSignalEmitter
GetSignals(nHashList *signal_list) const nSignalEmitter
GetSucc() const nRoot [inline]
GetTail() const nRoot [inline]
GetTextExtent(const nString &text)nGfxServer2 [virtual]
GetTransform(TransformType type) const nGfxServer2 [inline]
GetTreeSize() const nRoot
GetViewport()nGfxServer2 [inline, virtual]
Gui enum valuenGfxServer2
Hint enum namenGfxServer2
hintsnGfxServer2 [protected]
inBeginFramenGfxServer2 [protected]
inBeginLinesnGfxServer2 [protected]
InBeginScene() const nGfxServer2 [inline]
inBeginScenenGfxServer2 [protected]
inBeginShapesnGfxServer2 [protected]
Index16 enum valuenGfxServer2
Index32 enum valuenGfxServer2
indexRangeFirstnGfxServer2 [protected]
indexRangeNumnGfxServer2 [protected]
IndexType enum namenGfxServer2
InDialogBoxMode() const nGfxServer2
inDialogBoxModenGfxServer2 [protected]
Initialize()nRoot [virtual]
InsertAfter(nNode *pred)nNode [inline]
InsertBefore(nNode *succ)nNode [inline]
Instance()nGfxServer2 [inline, static]
instanceClassnObject [protected]
Intel_82865G enum valuenGfxServer2
InvalidateAllRefs()nReferenced [protected]
InvalidFeatureSet enum valuenGfxServer2
InvModel enum valuenGfxServer2
InvModelLight enum valuenGfxServer2
InvModelView enum valuenGfxServer2
InvView enum valuenGfxServer2
IsA(const nClass *) const nObject [inline]
IsA(const char *) const nObject
IsInstanceOf(const nClass *) const nObject [inline]
IsInstanceOf(const char *) const nObject
IsLinked() const nNode [inline]
kernelServernObject [static]
LeaveDialogBoxMode()nGfxServer2 [virtual]
Light enum valuenGfxServer2
lightArraynGfxServer2 [protected]
lightingTypenGfxServer2 [protected]
LightingType enum namenGfxServer2
LineList enum valuenGfxServer2
LineStrip enum valuenGfxServer2
LockMutex()nRoot
MaxLights enum valuenGfxServer2
MaxRenderTargets enum valuenGfxServer2
MaxTextureStages enum valuenGfxServer2
MaxTransformStackDepth enum valuenGfxServer2
MaxVertexStreams enum valuenGfxServer2
Model enum valuenGfxServer2
ModelLight enum valuenGfxServer2
ModelView enum valuenGfxServer2
ModelViewProjection enum valuenGfxServer2
mutexnRoot [protected]
MvpOnly enum valuenGfxServer2
N_FLAG_SAVESHALLOW enum valuenRoot
N_FLAG_SAVEUPSIDEDOWN enum valuenRoot
namenRoot [protected]
nClass classnObject [friend]
NewFont(const nString &rsrcName, const nFontDesc &fontDesc)nGfxServer2 [virtual]
NewInstanceStream(const nString &rsrcName)nGfxServer2 [virtual]
NewMesh(const nString &rsrcName)nGfxServer2 [virtual]
NewMeshArray(const nString &rsrcName)nGfxServer2 [virtual]
NewOcclusionQuery()nGfxServer2 [virtual]
NewRenderTarget(const nString &rsrcName, int width, int height, nTexture2::Format format, int usageFlags)nGfxServer2 [virtual]
NewShader(const nString &rsrcName)nGfxServer2 [virtual]
NewTexture(const nString &rsrcName)nGfxServer2 [virtual]
nGfxServer2()nGfxServer2
nNode()nNode [inline]
nNode(void *ptr)nNode [inline]
nObject()nObject
NoBuffer enum valuenGfxServer2
None enum valuenGfxServer2
nReferenced()nReferenced
nRoot()nRoot
nSignal classnSignalEmitter [friend]
nSignalEmitter()nSignalEmitter [inline]
NumFeatureSets enum valuenGfxServer2
NumShapeTypes enum valuenGfxServer2
NumTransformTypes enum valuenGfxServer2
Off enum valuenGfxServer2
OpenDisplay()nGfxServer2 [virtual]
parentnRoot [protected]
PointList enum valuenGfxServer2
PopTransform(TransformType type)nGfxServer2
PostSignal(nTime relT, nSignal *signal, va_list args)nSignalEmitter
PostSignal(nTime relT, nSignal *signal,...)nSignalEmitter [inline]
PostSignal(nTime relT, nFourCC signalId,...)nSignalEmitter [inline]
PostSignal(nTime relT, const char *signalName,...)nSignalEmitter [inline]
PresentScene()nGfxServer2 [virtual]
PrimitiveType enum namenGfxServer2
Projection enum valuenGfxServer2
PushTransform(TransformType type, const matrix44 &matrix)nGfxServer2
refCountnReferenced [protected]
refFontnGfxServer2 [protected]
refIbMeshnGfxServer2 [protected]
refInstanceStreamnGfxServer2 [protected]
refListnReferenced [protected]
refMeshArraynGfxServer2 [protected]
refRenderTargetsnGfxServer2 [protected]
refResourcenGfxServer2 [protected]
refShadernGfxServer2 [protected]
refVbMeshnGfxServer2 [protected]
Release()nRoot [virtual]
RemHead()nRoot [inline]
RemObjectRef(nRef< nReferenced > *)nReferenced [inline]
Remove()nRoot [inline]
RemTail()nRoot [inline]
RestoreGamma()nGfxServer2 [virtual]
Save()nRoot
SaveAs(const char *name)nRoot [virtual]
SaveCmds(nPersistServer *ps)nObject [virtual]
saveModeFlagsnRoot [protected]
SaveScreenshot(const char *filename, nTexture2::FileFormat fileFormat)nGfxServer2 [virtual]
scissorRectnGfxServer2 [protected]
SetBrightness(float b)nGfxServer2 [inline]
SetCamera(nCamera2 &cam)nGfxServer2 [virtual]
SetClass(nClass *)nObject [inline, protected]
SetClipPlanes(const nArray< plane > &planes)nGfxServer2 [virtual]
SetContrast(float c)nGfxServer2 [inline]
SetCursorVisibility(CursorVisibility type)nGfxServer2 [virtual]
SetDisplayMode(const nDisplayMode2 &mode)nGfxServer2 [virtual]
SetFeatureSetOverride(FeatureSet f)nGfxServer2 [inline]
SetFont(nFont2 *font)nGfxServer2 [virtual]
SetFontScale(float s)nGfxServer2 [inline]
SetGamma(float g)nGfxServer2 [inline]
SetHint(Hint hint, bool enable)nGfxServer2 [inline]
SetIndexRange(int firstIndex, int numIndices)nGfxServer2 [inline]
SetInstanceStream(nInstanceStream *stream)nGfxServer2
SetLightingType(LightingType t)nGfxServer2 [inline]
SetMesh(nMesh2 *vbMesh, nMesh2 *ibMesh)nGfxServer2 [virtual]
SetMeshArray(nMeshArray *meshArray)nGfxServer2 [virtual]
SetMinFontHeight(int s)nGfxServer2 [inline]
SetMouseCursor(const nMouseCursor &cursor)nGfxServer2 [virtual]
SetName(const char *str)nRoot [inline]
SetPtr(void *p)nNode [inline]
SetRenderTarget(int index, nTexture2 *tex)nGfxServer2 [virtual]
SetSaveModeFlags(int)nRoot [inline]
SetScissorRect(const rectangle &rect)nGfxServer2 [virtual]
SetShader(nShader2 *shader)nGfxServer2 [virtual]
SetSkipMsgLoop(bool skip)nGfxServer2 [virtual]
SetTransform(TransformType type, const matrix44 &matrix)nGfxServer2 [virtual]
SetVertexRange(int firstVertex, int numVertices)nGfxServer2 [inline]
SetViewport(nViewport &vp)nGfxServer2 [virtual]
SetWindowTitle(const char *title)nGfxServer2 [virtual]
Shader enum valuenGfxServer2
ShadowProjection enum valuenGfxServer2
ShapeType enum namenGfxServer2
SiS_630 enum valuenGfxServer2
SiS_741 enum valuenGfxServer2
Sort()nRoot
Sphere enum valuenGfxServer2
StencilBuffer enum valuenGfxServer2
StringToFeatureSet(const char *str)nGfxServer2 [inline, static]
System enum valuenGfxServer2
Teapot enum valuenGfxServer2
Text(const nString &text, const vector4 &color, float xPos, float yPos)nGfxServer2 [virtual]
Texture0 enum valuenGfxServer2
Texture1 enum valuenGfxServer2
Texture2 enum valuenGfxServer2
Texture3 enum valuenGfxServer2
Torus enum valuenGfxServer2
transformnGfxServer2 [protected]
transformStacknGfxServer2 [protected]
transformTopOfStacknGfxServer2 [protected]
TransformType enum namenGfxServer2
TriangleFan enum valuenGfxServer2
TriangleList enum valuenGfxServer2
TriangleStrip enum valuenGfxServer2
Trigger()nGfxServer2 [virtual]
UnbindAllSignals()nSignalEmitter
UnbindSignal(nFourCC signal4cc, nSignalBinding *binding)nSignalEmitter
UnbindSignal(nFourCC signal4cc, const nObject *object, const nCmdProto *cmdProto)nSignalEmitter
UnbindSignal(nFourCC signal4cc, const nObject *object, nFourCC cmdFourCC)nSignalEmitter
UnbindSignal(nFourCC signal4cc, const nObject *object, const char *cmdName)nSignalEmitter
UnbindSignal(const char *signalName, const nObject *object, const char *cmdName)nSignalEmitter
UnbindTargetObject(nFourCC signal4cc, const nObject *object)nSignalEmitter
UnbindTargetObject(const char *signalName, const nObject *object)nSignalEmitter
UnbindTargetObject(const nObject *object)nSignalEmitter
UnlockMutex()nRoot
UnsetSaveModeFlags(int)nRoot [inline]
vertexRangeFirstnGfxServer2 [protected]
vertexRangeNumnGfxServer2 [protected]
View enum valuenGfxServer2
viewportnGfxServer2 [protected]
ViewProjection enum valuenGfxServer2
~nGfxServer2()nGfxServer2 [virtual]
~nNode()nNode [inline]
~nObject()nObject [protected, virtual]
~nReferenced()nReferenced [protected, virtual]
~nRoot()nRoot [protected, virtual]
~nSignalEmitter()nSignalEmitter [inline, virtual]

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