This one can render a simple static mesh.
- Command Input:
s(MeshResource)
- Command Output:
v
- Command Description:
- Set the name of the mesh resource.
- Command Input:
v
- Command Output:
s(MeshResource)
- Command Description:
- Get the name of the mesh resource.
- Command Input:
b(needsVertexShader)
- Command Output:
v
- Command Description:
- Set vertex shader mesh usage flag for this node.
- Command Input:
v
- Command Output:
b(needsVertexShader)
- Command Description:
- Get vertex shader mesh usage flag for this node.
- Command Input:
i(GroupIndex)
- Command Output:
v
- Command Description:
- Set the group index inside the mesh resource.
- Command Input:
v
- Command Output:
i(GroupIndex)
- Command Description:
- Get the group index inside the mesh resource.
- Command Input:
o(ResourceLoader)
- Command Output:
v
- Command Description:
- Set the NOH path for the mesh resource loader.
- Command Input:
v
- Command Output:
o(ResourceLoader)
- Command Description:
- Get the NOH path for the mesh resource loader.