audioproperty.h
Go to the documentation of this file.00001 #ifndef PROPERTIES_AUDIOPROPERTY_H 00002 #define PROPERTIES_AUDIOPROPERTY_H 00003 //------------------------------------------------------------------------------ 00011 #include "game/property.h" 00012 00013 //------------------------------------------------------------------------------ 00014 namespace Properties 00015 { 00016 class AudioProperty : public Game::Property 00017 { 00018 DeclareRtti; 00019 DeclareFactory(AudioProperty); 00020 00021 public: 00022 00023 }; 00024 00025 RegisterFactory(AudioProperty); 00026 00027 }; // namespace Property 00028 //------------------------------------------------------------------------------ 00029 #endif