abstractgraphicsproperty.cc
Go to the documentation of this file.00001 //------------------------------------------------------------------------------ 00002 // properties/abstractgraphicsproperty.h 00003 // (C) 2006 Radon Labs GmbH 00004 //------------------------------------------------------------------------------ 00005 #include "properties/abstractgraphicsproperty.h" 00006 #include "game/entity.h" 00007 00008 namespace Properties 00009 { 00010 ImplementRtti(Properties::AbstractGraphicsProperty, Game::Property); 00011 ImplementFactory(Properties::AbstractGraphicsProperty); 00012 00013 //------------------------------------------------------------------------------ 00016 AbstractGraphicsProperty::AbstractGraphicsProperty() 00017 { 00018 // empty 00019 } 00020 00021 //------------------------------------------------------------------------------ 00024 AbstractGraphicsProperty::~AbstractGraphicsProperty() 00025 { 00026 // empty 00027 } 00028 00029 //------------------------------------------------------------------------------ 00033 int 00034 AbstractGraphicsProperty::GetActiveEntityPools() const 00035 { 00036 return Game::Entity::LivePool; 00037 } 00038 00039 }; // namespace Properties